It's as if the sim overrides the Windows setting. Or change it to 360 in the Thrustmaster "properties"? But when I do that, the wheel rotation is limited to 360 while in the "properties" window (as it should be), but then it's back to full rotation again when I enter a sim. While iRacing has sliders, I don't sense any difference in the steering response. In rFactor "wheel range" remains at 900 and is unchangeable. What should I have the wheel rotation set to in the Thrustmaster Windows 10 "properties"? Leave at default (900) and change the rotation settings in-game only? That doesn't seem to work for me in, for example, rFactor or iRacing. Consequently I want to limit the wheel rotation to 360 in many of my sims to increase steering response. Still fiddling with my new TS-PC Racer wheelbase, and am mostly using the F1 add-on rim with it.
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